what did he mean by that ⁉️
i made a tutorial on how to draw beach water or somthing idk
Has this been done yet
Tadaai and Stobotnik are the same ship and I can prove it!
(Ok maybe I’m exaggerating a bit but unfortunately the brainrot has taken over and this is all I can currently think about)
Ok so firstly we have Dr Ivo Robotnik and Ainosuke Shindo; both antagonists within their stories, both incredible in their own rights being the best in their fields, and both are mad geniuses. They are both primarily referred to by their nicknames by the other characters (Eggman for Robotnik and Adam for Ainosuke), both are primarily associated with the colour red, they both unique hairstyles, and both share a love for dance.
They also both have an obsession with a blue haired teen (ok very different types of obsession tbf but it’s funny to me).
Next we have Agent Stone and Tadashi Kikuchi, who are both also very similar; they are both employed under the previously mentioned characters, they are loyal to a fault to those characters even if they don't always treat them best, both of them almost exclusively wear suits throughout their entire screen times, and, if I share my own opinion, they both also have extremely pretty eyes.
Now onto the similarities of them as couples.
Both Robotnik and Ainosuke are shown to manhandle Stone and Tadashi at various points, leading to accusations from their respective fandoms of physical abuse.
However, in both cases, most fans recognise that Stone and Tadashi don’t just put up with the ‘abuse’ but seem to actively enjoy it, leading to kink-shaming towards Stone and Tadashi for their unconventional relationships with their bosses, but it's generally accepted as they match each other's freaks to a dangerous degree.
Stone and Tadashi also both only seem to smile when around Robotnik and Ainosuke, taking on more neutral or even annoyed expressions when around anyone else.
With both ships it’s also apparent that they have years of history together. With Tadaai they have known each other since childhood and had a falling out in their teens which is the catalyst for the entire plot of sk8 and what led to Ainosuke becoming unhinged.
While it's clear Stobotnik don’t have the same kind of messy history with each other, it still seems true that the two have worked with each other for some time considering how comfortable they are with one another, with Stone being the only human being Robotnik actually tolerates and allows close to him.
Robotnik and Ainosuke also both have very difficult relationships with their families, with Robotnik having grown up as an orphan, never knowing family until his grandfather entered into his life in sonic 3, and Ainosuke having a family but being physically and emotionally abused by them from a young age.
In both cases their family also cause a break in their relationships with Tadashi and Stone. Robotnik fires and turns his back on Stone in the 3rd movie, choosing to believe his grandfather over Stone after Stone urges Robotnik not to trust his grandfather after discovering he had been deceiving them the whole time.
Ainosuke and Tadashi’s relationship also breaks down due to Ainosuke's family, as Ainosuke’s father burning his skateboard results in Tadashi refusing to speak up for him in his defence, causing a split between them that’s lasts for nearly a decade.
Another similarity is the use of pet names and insults within their relationships as both Robotnik and Ainosuke use previously derogatory terms towards their other halves as a term of endearment during the emotional climax of their stories.
Ainosuke often refers to Tadashi as ‘dog’ using it throughout the whole show almost entirely as an insult, seemingly to remind him of his place within their relationship, until the end of the final episode where it takes on an affectionate meaning as he uses it in what comes pretty close to what fans consider to be a marriage proposal.
With Robotnik he had previously referred to Stone as a ‘sycophant’ (a person who acts obsequiously towards someone important in order to gain advantage) in the 2nd movie, however in the climax of the 3rd film he instead refers to him as a ‘syco-friend’ shortly before he sacrifices himself to save the world, changing a previous insult to acknowledge his own softer feelings towards Stone . In both cases this use of previously derogatory terms are used to signal a change in their relationships and the mending of them.
Robotnik similarly uses unconventional words of affection when talking to Stone, taking his compliment of Stone's latte's from the 1st movie and turning it into as close to a love confession as we could possibly get from these two.
To make my final point I'd also like to point out that with both ships the climax of their stories is reached when one realises what the other means to them. Robotnik saves the entire world and sacrifices himself simply because he knows that Stone is there on earth and that he’s the only person that ever truly cared about him, sacrificing himself for Stone.
With Ainosuke his story reaches a climax when he remembers what it’s like to have fun when skating again and the realisation that the whole reason he used to enjoy it so much was because he had Tadashi by his side and that he had always been there by his side the whole time.
Basically I really love both of these ships and they're all I could think about these last few days.
In conclusion
(This was originally a twitter thread I wrote before the site self imolated, hense it's strange structure.) I wrote this after a weekend of portfolio reviews - 1. Like a maths exam, please please show your working. I want to see thumbs options, mid options and of course a final design.
2. Arrange your portfolio, I don't want to bounce about between subject matter and pipeline. Your portfolio's narrative should be as strong as your work... 3. Please make worlds that excite the viewer, make them want to go in and explore them, explain to them the interesting parts of the town, or the way the character's hat unfolds. How will this draw the viewer in? 4. As I've said before the majority of your project work is explanatory not mood, make sure your portfolio contains explanatory work. Explained here -
5. A lot of beautiful post apocolyptic paintings, , but 80% of realistic games and film, we just give the environment artists photo ref, they are capable artists in their own right. Different work in stylised where you do need to create rules for how things can be translated. 6. Production art contains call out sheets, material references and flat graphics. This doesn't have to be your final image, but it should support it.
7. Design characters on a swatch(es) of the environment they will be viewed in. Not on white. I make swatch backgrounds from screenshots, it avoids assumptions that damage readability. 8. Reverse of this, put people in your environments, show me the scale.
9. It's not a deal breaker for a review, but if you intend to get a job, please show me your work on a screen larger than a smartphone (print outs probably the cheapest option with the best battery life). 10. Please have your contact details clearly visible, and by that I mean email address, I will not pass your social media contact on, I cannot input your form into my tracking system. EMAIL ADDRESS emblazoned and bake it in, sometimes recruiters do funky stuff to pdfs
11. Your portfolio will never feel done, not to you anyway. You will have learnt from your latest pieces and want to apply it to older work. But we know art is a journey. Send your portfolio anyway. I've been in the industry 10+ years and my portfolio is still not 'finished'. 12. If you are applying to an environment centric Concept Art position then please vary your times of day! Golden hour is cool but show me some happy sunny days, looming overcast days, what about at night? Vary your weather too! Sunny snowy day? Rainy Spring day? Stormy night?
13. If you are applying for a character centric Concept Art role then please ensure your portfolio shows a variety of body types and ethnicities. 14. Designing characters for games? Please show back views and feet (!) Many potfolios contain only front views. This is a problem because:
You haven't shown you are considering the design from all angles.
In many games rear view is the main view.
Stop cropping feet.
15. If you are entry / graduating and looking at Portfolios to compare content and standard of yr own work too, look at hired grad/junior artists as opposed to seniors Seniors and leads often have old or personal work in their portfolio which isnt representative of the day job. 16a. Show clearly the intended use case for your Concept Art. Mention the game type in the description. Are these player character designs for a 3rd person adventure game? Then more back views please. Bonus points for diagetic ways of showing health / equipment / role etc.
16b. Are these designs for an FPS? Then really the player view of the gun needs to sell the player style/ choices, in an FPS your weapons are almost your character. Are these world designs? What's the view distance? For an RTS your shapes need to read from above & a distance. 16c. The lack of clarification means I am judging the design in isolation, which both harms the design (you might be considering the backview of a char as the main adventure character.) Or an NPC, their waist up expressions may be important for conveying exposition and mechanics.
16d. Concept art is not separate from gameplay, great concept art serves the game team before it is a good illustration.
17. Play games. A variety of games. Think about them. IMO to be a good concept artist you need to understand the common language & references used by your peers. Also understand the principles and common language your audience are used to. FPS design rules are v.diff from RTS.
18. There are many skills that are needed in concept art, please show them. For example: Graphic design - logos, liveries, typographic use etc. VFX concepts - Abilities, Ambience, motion concepts. Architectural knowledge - How buildings are built! & more but I'm out of space :O
a series of dumbass kirishimas
original images under the cut
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i KNEW i remembered the hair wax being important somewhere else. this is something tadashi usually does for ainosuke :')
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Might as well dump my hq doodles here
No signature this time so PLEASE do not repost