I drew my persona as a Pretty doll, very proud of this piece. I like to imagine that Lou wouldn't like how wild my hair is, and forced me to tied it back as he finds it a bit distracting. This will also be used as my new profile picture.
Thank you to everyone who got me to 250 likes!
I was listening to mlp "Unleash the magic..but better" and I was suddenly reminded of "Victoria". (Context is with doll pulturgory.)
So here's the idea-
Victoria is the one singing the lady's part. ("I've realized that you've always been an outcast.") The echoing of "Free the magic"/ oh wa waHAHA(bye) are sang by some also deleted characters of the pretty dolls. Here's some concept art.
So like, imagine them singing in the background while Victoria sings to Lou. Lou will be singing Twilight's part.
The scenery would be Lou right in the middle of the council, and it surrounds him. And right above the head's of the council are screens that show parts of uglyville, and the uyglies are very oblivious to the cameras around them. (Maybe some robots must have put it there, idk. And I don't know what time setting this is.)
Here's a helpful idea
The song starts with Victoria singing to Lou of how he should exterminate the uglydolls. Somehow, I don't know how, but there are like, bombs (idk) underground. They are all connected, and waiting to be triggered by a push of the button infront of Lou, and finmaly destroy the entire village.
Victoria and the council pressures Lou into pressing it, and what would happen if he wouldn't. The markets would decrease, the reputation/legacy of the factory would fall because of unappropriate dolls on the stocks, and its all because of him not making sure ONE reject would be recycled. Because of that, uglyville was made, BECAUSE OF LOU. So it's really all on him that the uglies were multiplying. The lyrics hit "It's up to you to not fail THIS TIME." It shows how they gave Lou one last chance to do his job right, and if he fails, the uglies would continue to ruin the hundred of years' reputation in toy making factories. Because of him. (Lyric: "If we lose, then you're to blame.") And that he would be punished severely.
(My English sounds so bad that I can't explain well I'm so sorry)
So when you start listening to the beginning of the song-
It starts with the typical gaslighting and Victoria trying to make Lou believe what he's doing is right.
The council sings the echos behind her and to Lou's face. Cue the music
The council would show Lou the possibilities if he pressed the button. Things would go back to normal, and Lou will have his role and purpose back.
In the song of Luna's part, it would be ox saying that some uglydoll race would begin, and it would switch from Lou's contemplations if he wants to do it or not. Maybe the council would tell Lou to make them feel the anguish and despair he has felt for decades.
Victoria would look so pretty
And maybe, again idk how but like some of my ocs would be there???? What
Along with Nolan who's being held down by a robot. Maybe they found out that Lou has been making friends with rejects again, and some perfect dolls that are not up to factory standards.
Nolan would be the one to say spike's part
("TWILIGHT NO!")
And then the last part of "Now!" Is like ox beginning the race and vitoria signalling Lou to press it.
And that's the end of my ramble. Thank you for listening.
Roosterteeth is WHAT?!
Lovely. Just Lovely.
wherever you go, i will follow
MORE CAMP CAMP LORE! The spooky Island Mansion's design was a direct reference to the Munster's House! One of my favorite TV families and one of the COOLEST creepy houses on the block. Weirdly enough the actual house exists in Waxahachie, Texas which is about a 2.5 hour drive away from where the Rooster Teeth studios used to be.
The Munster's was one of those formative shows for me AND a few members of the Team Team. My personal experience was watching marathons of it while home sick from school. It's one of THE MOST WHOLESOME goth family comedies right next to The Addam's Family
I have something in the works. I should be done with it soon, so here's a sneak peak.
Like a goddamn clockwork, here I am again
Disclaimer: Same as every time. I’m an ex-theravada buddhist, studied that for a decade or so, but not mahayana like in hnk. Also most sources I know of are in thai/sanskrit, and my ability to translate those two into english is limited, so I can’t properly cite anything. However, if you take the sanskrit key words or names I mentioned here and google them, you will find additional information or the full explanation of them.
Content
1. RIP box :(
2. A theory about reincarnation
3. Ice floes & realms within Samsara
4. Caste system, its relationship with Buddhism and how it applies to Hnk
5. Enma
1. Box is dead for sure, and he’s in the sea. RIP box. RIP box. You’re dead now. It’s ok. You’re dead nothing can hurt you. You’re dead RIP box. RIP box. RIP box. RIP box. Box’s dead now. RIP box.
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I saw the multiple concept arts for Uglyville and really liked the aesthetic each one had, so I wanted to combine the ones I liked into this piece. I'm planning to do the same for Perfection as I want to do a rewrite of Uglydolls and expand upon the world they live in.
This piece has Moxy arriving at Uglyville for the first time and being amazed at all the unique, weird buildings and structures. I have to where Uglyville takes place in the factory's old garbage pit and all the buildings are made from broken toys and trash. I'll probably make some more changes to it since this is just an idea I had, but I like what I did so far.
𝐈 𝐜𝐨𝐧𝐟𝐞𝐬𝐬,
𝑻𝒉𝒂𝒕 𝑳𝒐𝒖 𝒅𝒆𝒔𝒆𝒓𝒗𝒆𝒅 𝒂 𝒎𝒖𝒄𝒉 𝒃𝒆𝒕𝒕𝒆𝒓 𝒆𝒏𝒅𝒊𝒏𝒈 𝒕𝒉𝒂𝒏 𝒉𝒆 𝒈𝒐𝒕! 𝑯𝒆 𝒔𝒉𝒐𝒖𝒍𝒅 𝒉𝒂𝒗𝒆 𝒃𝒆𝒆𝒏 𝒈𝒊𝒗𝒆𝒏 𝒂 𝒔𝒆𝒄𝒐𝒏𝒅 𝒄𝒉𝒂𝒏𝒄𝒆 𝒂𝒍𝒍 𝒉𝒆 𝒏𝒆𝒆𝒅𝒆𝒅 𝒘𝒂𝒔 𝑳𝒐𝒗𝒆!
HELLO!! big fan of your animatics!! How do you make them and do you have any tips for inspiration, planning, and what software do you use?
Thank you! I'm glad you like them!
I think the realization that revolutionized the way I think about storyboarding the most is that you HAVE to let your imagination drive. I start off every animatic with super loose, super messy, barely legible sketches, with wrong anatomy, janky movement, etc. Instead of focusing on making it look good, I can just focus on setting it up for its potential, and starting my motivation at the highest point it can be. I never let my first draft take more than a few hours over the course of like 2 days max, or else the drive dissipates.
If I start a board right away with the cleanest, most beautiful art I can muster, I'll kill my own motivation, like "Oh god, in my head, I imagined a huge spinning 3D camera shot here, with a bunch of dancing characters. That last panel alone took me like 30 minutes to draw, I don't wanna do this! I'll draw a simpler, flatter scene instead." and then it ends up looking nothing like how I imagined, and I get demotivated before abandoning the project. But if I start with super messy lines, just barely enough to get the idea out onto a screen where I can watch it, the excitement and imagination will drive, like "Wow, this shot with a huge spinning 3D camera and all these complicated characters looks SO COOL! It's gonna take a lot of work, but look how interesting it looks already! I can't give up on this!"
For reference, this was puppet boy's first draft!
Storyboarding is a bit different from a lot of other visual art mediums because it takes a LOOOOT more work before it starts feeling rewarding. Learning to manage your own motivation is a huge part of building the skill that I feel a lot of people don't mention.
But when it comes to learning how to finalize it, study up on your storyboarding rules! Learn about perspective, anatomy, screen direction, and learn to draw FAST (that's a big one). Draw out shots from your favourite movies, study their composition and take note of their camera/character movement, and how it aligns with the shots sandwiching them. Learn from other artists (I recommend Toniko Pantoja, he's a very experienced board artist who makes a lot of videos abt improving your boards and what it's like to work in the industry), and PRACTISE! Your first piece of art, whenever you try anything new, is going to SUCK. You're gonna think its bad. That's just how art goes. But the next time you do it, you'll always, always, improve, even if just a little, even if you can't see it for yourself.
The biggest thing to keep telling yourself when making storyboards is DON'T GIVE UP YET. YOU'RE SO CLOSE TO MAKING SOMETHING COOL. And then you have to keep telling yourself that over, and over, and over, and over, through all the sighs, and the frustrated rage-quitting, and the exhausted temporary give-ups, and then eventually, those animatics you keep building in your head get to be real! And it feels incredible.