So, this is something I’ve meant to do for a while! If you’ve followed my music close enough over the years, you’ll be familiar with one of the aliases I use, Gonkaka, and how it’s used for Video Game-styled songs and Chiptunes. One of the things I intend to use that alias for is full-fledged faux-soundtrack concept albums- albums styled to appear like they’re soundtracks for “real” games produced by the “company” Gonkaka works for in the lore of my various music aliases, Nincom- that are supplemented by writing and art to both help sell the concept, and give an indication of what the game would be like if it actually were real (so it’s kinda pulling double duty as fiction writing and design document). I’ve flirted with the concept a couple of times over the years- Battlemania: An Evil Supreme OST and Nightmare Busters Prototype Tracks- but I have accumulated a wealth of ideas for Gonkaka projects over the years that I’d like to work on. Problem is, I’ve… not actually written a lot of those ideas out, even the base stuff I’ve thought up that can be expanded on later. This little writing exercise- wherein I describe one of the most fleshed out future Gonkaka projects I’ve got so far, Efiáltis (which is heavily inspired by Splatterhouse, natch) as someone writing a guide / breakdown of it from the outside- was an attempt to actually start documenting these ideas in some concrete form. It’s not fully complete yet- it only goes up to the end of Efiáltis‘ third stage, as that’s where most of the concrete ideas for the project lie- but it will definitely be expanded upon. I will also be doing similar writing type things for the other Nincom titles I’ve dreamed up, again in an attempt to actually get me to document said ideas rather’n just leavin’ ‘em floatin’ ‘round my brain. Enjoy!
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“Efiáltis” (Εφιάλτης; a rough Greek translation of the name “Nightmare House”) is easily Nincom’s most infamous title. Though the company is no stranger to either the horror genre or for games with somewhat depressing or bittersweet stories, Efiáltis is utterly uncompromising in both aspects to the point that it turned a lot of players off when it was first released in 1990, unto a market and an audience that wasn’t used to games as bleak or as graphic. Also controversial was the game’s choice of protagonist and the character that the plot dictated they were to save; they were clearly depicted to be a Lesbian couple, with no uncertainty. The fact that it has gained a tremendous cult following through emulation in recent years, however, suggests that rather then being an out-and-out failure, it was simply ahead of its time.
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So, I was trying to think of more stuff to draw to finish off the day, and I figured I might as well draw some Black Skies, given it’s relatively quick to do thanks to the style!
The Zelda-y influence is pretty clear from this pic, tho to be fair, the mood such a hypothetical game would go for combined with the sources of inspiration would mean those’d work well together.
@gamesthatdontexist, I think you’d dig this…
Animal Crossing, but you’re a traveller who settles in a seemingly abandoned japanese village because you got a sweet deal on the real estate. Then you realize that the village is not abandoned and is inhabited by animal spirits! You can befriend them and do all the other typical animal crossing stuffs, but your goal is to help your villagers pass on. When they “move out”, you have successfully put their spirit to rest. And new spirits for you to help are always coming into the village. Please? (Oh, and also the only other “living” person in the village is a fennec fox shrine maiden named Safaia)
alternate universe late 90′s arcade game ideas: the beat-em-up classic Dynamite Deka aka Die Hard Arcade but instead based on the Fifth Element with Korben Dallas and Leeloo as the 2 players. Ruby Rhod is an unlockable character (once you get to Fhloston Paradise) who uses that “bzzz BZZZZZZZ” line (when he wants everyone to get away from him) to launch opponents across the stage. if the game is a success Sega will further develop “Crazy Fifth Element Flying Taxi” with Cheb Khaled instead of The Offspring, McDonald’s instead of KFCs for fare destinations. we missed out on some potential hits yall.
lost property control organization (samidare/hoshibackyard)
A game that is marketed as your standard fishing game and for the first 20 minutes or so you catch normal fish like bluegill and bass and what have you. But the further you go into the lake you start to catch fish with mutations and it gets more and more intense until you’re pulling in Eldritch horror monsters and sometimes severed human limbs. You realize you don’t recall how you got to this lake in the first place and the objective becomes to find your way back to shore. You have no real weapons but you can throw the creatures you’ve caught far away from the boat as a means to distract whatever is underneath you, bumping into the boat sometimes. Additional items for the game.
A fishing pole with a radar that starts out with just beeps but later includes noises with hidden messages.
A GPS that displays texts and story elements.
You meet other boaters, all from various backgrounds, countries, and time periods. Some are friendly, others want to sacrifice you to the lake monsters.
You can also take the route of sacrificing others to the lake monster.
Or you can assemble a party and work to keep them safe.
The more fucked up looking the fish you catch, the closer you’re getting to a boss fight, which is usually running from something you can only see part of in the water.
????
And that’s my game idea.
Ah yes, that's what people typically think the title refers to. But due to the lack of anything car-related in the game or any depiction of Mansell in the game itself, people still question who the title actually refers to.
Fourteen obscure NES/Famicom ROMs that were never released in North America, according to a neural network:
Power Punker (Europe)
Business Gaiden (Japan)
Astro Robin Hood (Japan)
Entity Rad (Europe)
World Championship Shting (Japan)
Star Trek - The Atlantis Bone (Japan)
Insection - The Arcade Game (Europe)
Captain Player Earth (Japan)
Magic Dark Star Hen (Japan)
Murde - The Fingler’s Quest (Europe)
Metal Fighter Blaseball (Japan) (Rev A)
Smurf the Edify (Japan)
Skate or Space Dive Bashboles (Europe)
Chack'van, Ultimate Game of Power Blam (Japan)
Nigel Mansell’s Font Fighting (Japan)
Screenshots for the NES version of “The Secret World of Arrietty” (借りぐらしのアリエッティ). Unfortunately it was never released outside of Japan.
HOSHIBACKYARD | “Game idea about investigating a school that has gone crazy”
A collection of epistolary fiction about video games that don't exist
170 posts