War & Economy's Birthday

War & Economy's birthday

Hi there!

I forgot to tell you that on november 6th my game and blog turned 1 year old! Year ago i published 2 posts: short one with 1 screenshot and long one with game's background and concept. But i decided to make the long post private because i thought it contained too many spoilers.

Now you know my game's concept so these are no longer spoilers. So today i made this post public! So you can read it right now!

For this year i published 91 posts and gained 32 followers:

War & Economy's Birthday

For this year my game has passed alpha testing, was released on itch.io and now i'm developing beta 0.0 version that will be released on PlayMarket and/or Steam

Goodluck to everyone who read this post! Luck is a one of the most useful things in life... Unfortunately, i'm not always lucky...

More Posts from Greedychapa and Others

11 months ago

Irredeamable rating

Disclaimer: all of the below are my subjective opinion and it may not match yours

Hi there!

Day before yesterday i completed Irredeamable and i want to rate this game according to 5 criteria: plot, gameplay, control, graphics, audio. So make yourself comfortable, and i'll start.

Plot

Unfortunately i've missed a lot of the plot due to an issue i'll get to later. But based on what i've not missed, i can say the game has the deep plot and dialogue.

Rating: 10/10

Gameplay

Gameplay: fight enemies (including bosses). And everything seems to be fine: there are a lot of weapons and enemies.

But there are 2 issues:

Why must i fight enemies? After all i can just run past them

Bosses of too different difficulty levels:

Some are very hard. It isn't bad but still.

Some i can defeat by cunning: just climb higher and shoot them with stormbolt (machine gun)

Rating: 8/10

Control

Classic control type:

Move: arrows

Jump: Z

Attack: X

Weapon swap: C

Heal: V

Interact: Up

Or:

Move: WASD

Jump: Space

Attack: Left button

Weapon swap: Right button

Heal: Wheel

Interact: E

And also:

Open almanac/skip dialogue: Enter

Open sub-menu (in the almanac)/continue dialogue: Z

But there are also some issues:

Where does it say i can continue dialogue by pressing Z? And this is the main reason why i've missed a lot of the plot (because of it i just skipped most of dialogues)

Where does it say i can open sub-menu in the almanac by pressing Z? This is the 2nd reason of that i've written above

Due to the inconvenient button placement (weapon swap button is located between attack and heal) often i swap weapon by accident (this reeeeeally bothers me)

Rating: 7/10

Graphics

Nice high-pixel graphics

Rating: 10/10

Audio

Good sounds and well chosen background music

Note: audio are mostly not owner by the developer

Rating: 10/10

Total

Irredeamable is a nice game but there are issues with controls and gameplay (but the latter is on the player's conscience)

Final rating: 9/10

Developer: @blackblooms

Game:

Spoiler

My favorite boss is Robber King because he isn't too hard but not too easy either: You must shoot him with stormbolt but at the same time dodge his bullets. You can defeat him the first time (if you has a strategy). And his track is my favorite track from this game.


Tags
1 year ago
Perfectionist's Paradise Code
Perfectionist's Paradise Code
Perfectionist's Paradise Code
Perfectionist's Paradise Code

Perfectionist's paradise code

P.S. I deleted 2 empty rows in the 3rd file to make everything perfect


Tags
1 year ago

War & Economy

War & Economy

"War & Economy" is my first big project. It's the game about two city-states at the war with each other. Nobody knows the reason for this war. For their rulers, it's just very exciting game. And you act in the roles of these rulers. But nobody thinks about habitants of these city-states...


Tags
1 year ago

I've created my game text and localized it. To change language I temporarily assigned unused buttons. But when I've created my own file format for game text, I realized I could use json🤦‍♂️. This is that I decided to do.


Tags
10 months ago

pre-beta 2.0 will re released July 28 at 18:00 - 19:00 GMT

PS: while i was creating this trailer, i realized that in fact i added only 1 menu and 1 language (but on 2 dialects). yes i've been developing this update for almost 3 months. i'm very productive :-{)


Tags
1 year ago

Now air defense system can repel enemy attacks but only if victim has force.

Do you mind if I use the keyboard to select a tool/attack and end turn?


Tags
8 months ago

Hi there!

I started developing new version, i decided to number it beta 0.0 (i know, it's weird version number)

I renamed attack stats:

attacks left -> attacks

attacks -> attacks will be

Hi There!

Also renamed 2 buildings:

Line of defense -> Defense line

Hi There!

Air defense system -> Air defense

Hi There!

And fixed bugs:

I can save player name if it's incorrect

After shooting/bombing cell the attack cost doesn't change


Tags
1 year ago

Added different line of defense variants. Purely aesthetic change.


Tags
10 months ago

pre-beta 2.0 released!

You can install it right now:

I'll write devlog about all additions and changes on itch.io today or tomorrow

Why did i have to reschedule the release?

I watched the @brickwall04's video about my game and found some text problems and bugs. So i decided to fix them but i couldn't make it in time, so i decide to reschedule the release

This a video about fixed problems and bugs:

And also i decide to block the end turn button for 2 second after pressing it to prevent players from skipping turns


Tags
1 year ago

Added the main menu. Now its background is temporary.


Tags
Loading...
End of content
No more pages to load
  • bobarmy41
    bobarmy41 liked this · 6 months ago
  • rocketsimp
    rocketsimp liked this · 6 months ago
  • mizukidevlog
    mizukidevlog liked this · 6 months ago
  • freeve4-makes-games
    freeve4-makes-games liked this · 6 months ago
  • blackblooms
    blackblooms liked this · 6 months ago
  • erinbrume
    erinbrume liked this · 6 months ago
  • greedychapa
    greedychapa reblogged this · 6 months ago
greedychapa - Chapa
Chapa

Defold Engine gamedev; Lua and Python programmer

111 posts

Explore Tumblr Blog
Search Through Tumblr Tags