Part 7
Part 6
Part 1
As I go through editing my latest manuscript, I'm faced with the dilemma of when to drop a to-be verb, but also when to keep it and how the differences between the two in any given situation can make just a little... a little *garnish* of a difference.
Am, is, are, was, were; a subset of auxiliary verbs
To do, to be, to have (simplified)
Auxiliary verbs tend to indicate tense, but we use them more often as crutch verbs, filler verbs, because you can just conjugate the verb itself to the proper tense without the need of the auxiliary verb.
The advice generally goes to remove these, as they count as filler words when followed up by a second verb. Versus the TBV or AXV and an adjective.
He does look / He looks She is cooking / She cooks They were standing / They stood I am fishing / I fish She does cry / She cries We have slept / We slept
vs
He is afraid / He fears She was sorry / She regrets They were happy / They cheered I was confused / I hesitated
The verb+adjective combo can't so easily drop the verb without changing either the tone, the flow, or the actions of the characters, because one is an act of doing, and one is a state of being (for the most part, 'fear' is one of those exceptions in English).
You would have to rearrange the sentence, e.g. "I was confused by this" to "This confused me," to elimiate the TBV. Which, most of the time, does help the narrator feel less passive in the story, but, again, we're here for flavor text, not an MLA formatting guide.
So, sometimes the inclusion of the TBV or AXV adds subtext to the action itself.
"He does look" has slightly more urgency and weight than simply "he looks" because the AXV emphasizes that this is an action the actor might not have taken otherwise, for better or for worse.
In the silence, she stands there huffing, voice wrecked from crying as he heads for the open door. “Don’t you walk away from me.” He turns, face impassive. “There’s nothing left to be said.” vs He does turn, face impassive. “There’s nothing left to be said.”
The latter indicates that this might be hesitation or regret on his part, as opposed to a decisive, quick action, or that this is an action that she, the narrator, didn't expect him to take.
It also helps convey the tone of voice (or at least the general direction of the level of emotion in a voice). This absolutely varies on a case-by-case basis and the context of the action and should not be abused.
One of the juicier verbs for subtext here is "try"
He tries to coach her through how to do it properly. vs He does try to coach her through how to do it properly.
The former is direct and simple. He is attempting (he attempts) to help but through the act of "trying" and not "doing" there's an indication that she isn't getting it.
The latter is a little more hopeless, where he and she both know that whatever she's attempting to learn, she won't succeed, but he's doing it anyway. Maybe because he cares or he feels bad, or, that he wasn't going to help her, but something changed his mind.
Deciding when to use these helps convey the inner thoughts of non-narrating characters without head-hopping, and also shows the biases of the narrator.
Hope this helps!
Creating multidimensional characters make them more relatable to your readers. They add richness and complexity to the narrative, enhancing its overall depth and resonance.
So. How?
Complex motivations: Characters should have motivations that go beyond simple desires or goals. Delve deep into their past experiences, fears, and desires to understand what truly drives them. Keep them consistent yet nuanced for realistic character growth and change throughout the story.
Flaws and vulnerabilities: Avoid creating characters who are too perfect or flawless. Imperfections make characters relatable and interesting. Give them vulnerabilities, weaknesses, and struggles to overcome. This adds depth to their personalities and creates opportunities for character development.
Internal conflict: Explore the internal conflicts within your characters. This could be moral dilemmas, inner turmoil, or conflicting emotions. Internal struggles can be just as compelling, if not more so, than external conflicts, and they add layers to your characters' development. (See my previous post about this!)
Consistent behaviour: Make sure to keep your characters' actions, reactions, and decisions consistent with their established personalities, backgrounds, and motivations. Inconsistencies can break the reader's immersion and credibility in the story. And the fandom will hunt you down mercilessly.
Unique voice: Each character should have a distinct voice and mannerisms that reflect their personality, background, and worldview. Pay attention to the way they speak, their vocabulary, and their gestures. This will really help to bring your characters to life.
Dynamic relationships: Develop dynamic relationships between your characters. Interactions with other characters should reveal new facets of their personalities and contribute to their growth or downfalls. Explore different types of relationships (friendships, romances, rivalries, family dynamics, etc.) to add depth to your characters' experiences.
Arc of change: Consider how your characters evolve over the course of the story. What lessons do they learn? How do their experiences shape them? Every significant event should impact your characters in some way, leading to growth, transformation, or regression.
Happy writing ❤
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basics
name: meaning of name: nicknames/titles: age: gender: location: birthday: strengths + example where it's shown: weaknesses + example where it's shown: how it affects others:
emotional depth
attachment style + how it manifests in the story: physical fear: emotional/abstract fear: happy memory: sad memory: object of significance: philosophical outlook/belief: what characters are ignorant about themselves: how confident are they: goal: long-term dreams: what they're embarrassed/ashamed to tell others about: regrets: source of pride: source of misery: what they admire above all else: do they believe in fate:
personality
mbti: enneagram: big five: character archetype: star sign: who they pretend to be on the outside: who they actually are/how they feel towards the mask: mental health conditions: how it manifests for them: iq: eq: humour: reputation:
habits
bad habits: mannerisms when stressed: mannerisms when content: mannerisms when scared: mannerisms normally: verbal mannerisms/distinctive speaking style: how do they move across a room: what do they say and what remains unsaid: how they express love: hobbies:
appearance
defining features: eye shape + colour: hair texture + colour: skin texture + tone: vibe: height: build: clothing: any bodily disfigurement (scars, etc.): overall attractiveness: their opinion on their appearance: appeals to:
relationships
who they trust most: what they wish they could do for them: what's holding them back: who they hate most: what they wish they could do to them: what's holding them back: relationship with the protagonist: relationship with the antagonist: siblings: relationship with them: parents/step-parents: relationship with them: previous broken relationships: why did it break: what others expect of them: who believes in them: their mentor character/who they look up to: political/religious/other affiliations: what makes them different from every other character: non-human relationships + why: romantic "type" + why: relationship dynamics:
backstory/background
primary emotion towards their past: primary feelings while in their past: where did they grow up: defining incidents: earliest childhood memory: saddest memory: happiest memory: major accomplishments: their opinion on it: notable people in their backstory: effect on them today: trauma: what have they already lost: financial circumstance:
progression
why are they important (eg. why're they the only one able to do something?): what do they learn about themselves throughout the story: what do they learn about the world: how do they feel towards their newfound knowledge: character arc (positive, negative, neutral): how relationships change because of their actions: what mistakes do they make: what scene is their character highlighted: do they get what they want: why or why not: what happens to them after the story ends:
Here are 10 actionable storytelling tips for writers to get to know their characters better:
1. Create Detailed Character Profiles:
Write out a comprehensive profile for each character, including their background, personality traits, physical appearance, and quirks. This helps to flesh out their individuality and makes them more real to you.
2. Conduct Character Interviews:
Write out a list of interview questions and answer them from the perspective of your character. This can include questions about their past, desires, fears, and daily life.
3. Write Backstory Scenes:
Develop scenes from your character’s past that might not appear in the main story but inform their motivations and behavior. This can include significant childhood events, first loves, or pivotal moments.
4. Develop Character Arcs:
Plan out your character’s development throughout the story. Consider how they change from beginning to end and what events catalyze their growth or decline.
5. Explore Relationships:
Write scenes or dialogues focusing on your character’s interactions with others. This can reveal how they relate to different personalities and social dynamics.
6. Utilize Character Diaries:
Have your character keep a diary or journal. Writing entries from their perspective can provide deep insights into their inner thoughts and feelings.
7. Engage in Role-Playing:
Spend time role-playing as your character. Respond to hypothetical situations or daily routines as they would, helping you understand their decision-making process and emotional responses.
8. Write Monologues:
Create monologues where your character speaks directly about their dreams, struggles, and philosophies. This can help clarify their voice and mindset.
9. Build a Character Playlist:
Compile a playlist of songs that resonate with your character’s personality, story arc, or current emotions. Music can evoke a deeper understanding of their internal world.
10. Use Character Maps:
Create visual maps that chart your character’s relationships, key life events, and emotional highs and lows. This can help you see patterns and connections in their story.
These tips can help you delve deeper into your characters' psyche, making them more vivid and relatable in your writing.
Violence: A Writer’s Guide: This is not about writing technique. It is an introduction to the world of violence. To the parts that people don’t understand. The parts that books and movies get wrong. Not just the mechanics, but how people who live in a violent world think and feel about what they do and what they see done.
Hurting Your Characters: HURTING YOUR CHARACTERS discusses the immediate effect of trauma on the body, its physiologic response, including the types of nerve fibers and the sensations they convey, and how injuries feel to the character. This book also presents a simplified overview of the expected recovery times for the injuries discussed in young, otherwise healthy individuals.
Body Trauma: A writer’s guide to wounds and injuries. Body Trauma explains what happens to body organs and bones maimed by accident or intent and the small window of opportunity for emergency treatment. Research what happens in a hospital operating room and the personnel who initiate treatment. Use these facts to bring added realism to your stories and novels.
10 B.S. Medical Tropes that Need to Die TODAY…and What to Do Instead: Written by a paramedic and writer with a decade of experience, 10 BS Medical Tropes covers exactly that: clichéd and inaccurate tropes that not only ruin books, they have the potential to hurt real people in the real world.
Maim Your Characters: How Injuries Work in Fiction: Increase Realism. Raise the Stakes. Tell Better Stories. Maim Your Characters is the definitive guide to using wounds and injuries to their greatest effect in your story. Learn not only the six critical parts of an injury plot, but more importantly, how to make sure that the injury you’re inflicting matters.
Blood on the Page: This handy resource is a must-have guide for writers whose characters live on the edge of danger. If you like easy-to-follow tools, expert opinions from someone with firsthand knowledge, and you don’t mind a bit of fictional bodily harm, then you’ll love Samantha Keel’s invaluable handbook
Let’s keep this train rollin’! This time less down to line edits and more overall scope of your narrative
Part 3
Nothing quite like the catharsis of accurately predicting where something’s going to go. It doesn’t have to be a huge plot twist or a character death, it can (and should) be little things that reward your audience for paying attention. Double points if it adds to rewatch/re-readability.
Example: In The Dark Knight, this exchange happens:
Harvey: “You’ve known Rachel all her life.”
Alfred: “Oh, not yet, Sir.”
You won’t think anything of it on your first watch. Alfred is just making a witty joke that throws Harvey off. Watch the movie again, when Rachel dies, and it becomes some incredibly dark foreshadowing. Turns out Alfred has, actually, known Rachel all her life.
Chekhov’s Gun is a narrative concept where a seemingly inconsequential element introduced at some point in the narrative (a gun) must “fire” by the end of the narrative. Sometimes this element leaves audiences uneasy or anxious, because they know something bad must come of it. Sometimes they think nothing of it until it’s about to fire and you get a one-two punch of the realization that it’s about to hit, and then the impact of the hit. It helps create tension, and tension is incredibly important (if you want a whole post of my take on it, lmk).
It also helps your narrative look more cohesive, where nothing is left on the table. Your set-ups and payoffs leave no threads dangling.
The Rule of threes can apply on a micro and macro scale. I like doing lists of adjectives in threes, (e.g. My cat is soft, fluffy, and adorable) because the cadence and the flow of three is something we’re familiar with in spoken language. We like three supporting examples for an argument. Any less doesn’t feel strong enough, any more feels like you’re trying too hard. This is not a rule it’s a suggestion.
On a grander scale, you can look at the script of Curse of the Black Pearl for a masterclass in macro rules of three, like three parlays. Doing this helps your narrative look more cohesive and like every detail is thoroughly interwoven and nothing is coincidence. Your audience will get to the third instance and mimic that DiCaprio pointing meme—they will absolutely notice.
Motifs as well, beyond threes, help. Colors are a huge one. For example every time you mention the color purple, you could attach it to an emotion, or a character, or an important plot beat, like how leitmotifs work for character themes in movies and TV shows.
Obvious examples in film are like lightsaber colors or dressing up the good guys in white and the bad guys in black. I did this whole post about color in fiction.
It’s a lot of other things too. Weather elements and times of day, or specific inconsequential objects popping up over and over again, like birds, or litter, fallen leaves, clothing items. Whenever the narrative mentions them, the author is trying to clue you in on some subtext within that scene.
—
My new novel is here!!! Do you like supernatural fantasy? How about queer vampires? How about acespec characters? Then Eternal Night of the Northern Sky is for you!
In seeing the recent explosion of my "How To Write Trauma With Humanity" post, I have decided to jump back into this topic!
This cute post will be covering how to write complicated individuals with Trauma. From the good, the bad, and especially the ugly since people tend to assume that victimhood is inherently seperated from assholehood
A) Being A Person And Afraid
In my experience, the majority of people with trauma have simultaneously existing fears and desires that often contradict, complicate, or outright hurt themselves.
I call them "fear combinations"
It's these fear combinations that cause people with trauma to often act in ways that seem confusing to outsiders.
For example, the person that's always on the hunt for a relationship but whenever an opportunity for romance strikes, they create relationship havok so the relationship can end
Or a person tries to always sincerely bring attention to themselves but whenver the attention is on them, they just shrug it off as not being worthy of it
This behavior seems kinda weird until you stop to take a closer look at their psyche.
Example 1 is based off of my character, Monday Vũ who has a tendency of jumping into relationships with a sincere desire to find romance until the honeymoon period ends as Monday realizes that if the relationship continues they might have to settle down, forgo their entire identity, and all of their freedom. Then they sabotage the relationship under the guise that it's a selfless endeavour.
Example 2 is based off my character, Niko Preyr who uses grand public gestures and his friendships to prop himself up as a person to be known but if you ever spoke to him then you would quickly see one of the most insecure yet attention-hungry individuals you have ever seen.
"Fear Combinations" are an excellent device in making your characters complex. In my opinion, the trauma-writing scene is just a little bit too neat in it's displays of trauma. It's too logical. It doesn't feel real to my personal experiences.
"he has trust issues because of trauma" What if he also had issues with being clingy to people he sees as trust-worthy?
What if your characters weren't so easy to understand? But I hear you wondering.
How? How do these people manifest such confusing behavior? Why should I add this into my characters?
I'll tell you
B) Instinct Vs Terror, Fighting Against Yourself
In my opinion, "fear combinations" are either caused by the distortion of a human fear or the event in which an intrinsic desire is contrasted against a "survival method".
Humans are born with certain "intrinsic" fears and desires. Humans are born with a desire for belonging, a desire for vulnerability, a desire for self-fulfillment, a desire for independence, a desire for security in themselves.
And with desire comes the fear of "missing out". The fear that you want something that everyone wants but for some reason you won't be able to get it. The fear that you'll loose it. And the fear that your desire might put you into danger. What if you get rejected? What if you never find that group? What if you never find freedom?
In not-traumatized individuals, while it may take some introspection, people can and often do reconcile their fears and desires in a movie-montage when they're children with the help of a strong support system.
In traumtized individuals, what tends to happen is that either the fear of lose and the fear of gain tend to be increased to unpredencented levels
Either that, or a lack of a strong support system doesn't allow the child to safely confront their fears in order to get what they want.
This causes "fear combination"
Niko Preyr has the natural desire to be validated as "good", as "special", as "worthy". A desire we are all born with. However, his upbringing convinced him that he is underserving of what we all need. This causes Niko Preyr to use attention as validation. However whenever he receives this attention, his gifted fear that he is undeserving causes him to reject the attention. But he continues searching for attention to serve that need for validation. A hellish cycle.
Monday Vũ has two understandable fears that we all have. The fear of losing two necessary things: indepedence and security. Monday fears being abandoned, fears being engulfed into relationships. While children and adults can often reconcile those fears in their childhood through a strong support system, Monday never had that. Instead she had her father who emotionally left her and her mother who literally left her. Monday only had herself to rely on, at least thats how she felt. And now, as an adult, Monday wants to fulfill that desire we all have. To be loved. To be connected. But she's afraid. Afraid of being blindsided. Afraid of not having the last laugh. Afraid of being apart of something.
What if that loner wolf found someone who they think is perfect. Someone worthy of their trust. Do you really think that all those years of yearning for love, for connection, are just going to be smothered when they have the perfect person to unleash their childish, half-developed, horrifying emotions onto?
But what next? After we have our character's contradictory fears and desires, after we have the justification for why they feel like this, what's next?
It's this:
C) Self-Destructive Habits: Why We Understand And Can't Change
Let me tell you, unless in very specific conditions such as certain personality disorders and so on, people tend to understand that their behavior is foolish, illogical, and hurting other people.
Monday knows that betraying other people, hurting their trust and faith in their relationships, and entering relationships when she understands her history is bad. It makes her a bad person.
Niko knows that their habits are actively hurting their chances at finding worth.
That "Lone Wolf" understands, deep down, that no single person can handle the high expectations and emotions.
They know it because they can see it. Many times. Monday can see that characters in movies who have their relationship history tend to be casted as the antagonist. Niko can hear the gossip. That "Lone Wolf" can see the way that their loved ones cracked under the pressure and guilt.
So why do they do it? It feeds into their idea of the world. It feeds into what they want to be perceived as. It feeds into their stagnancy.
If Monday can ignore how they hurt others, then they can live under the Martyr label for the rest of their life without having to come to term with the fact that this isn't selflessness, it's called being pathetic.
If Niko can ignore how deep that hurt goes, then they never have to actually make the effort to change. To take that potential and make themselves into something. To be responsible.
If "Lone Wolf" can ignore how nobody can meet their expectations without crumbling down, then they use everyone's failure to feed into their cynical, self-hating notion of how nobody's trustworthy. How they don't have the responsibility of being considerate.
Dredging this back up from way back.
Make sure your characters move, but not too much during heavy dialogue scenes. E.g. two characters sitting and talking—do humans just stare at each other with their arms lifeless and bodies utterly motionless during conversation? No? Then neither should your characters. Make them…
Gesture
Wave
Frown
Laugh
Cross their legs/their arms
Shift around to get comfortable
Pound the table
Roll their eyes
Point
Shrug
Touch their face/their hair
Wring their hands
Pick at their nails
Yawn
Stretch
Sniff/sniffle
Tap their fingers/drum
Bounce their feet
Doodle
Fiddle with buttons or jewelry
Scratch an itch
Touch their weapons/gadgets/phones
Check the time
Get up and sit back down
Move from chair to tabletop
The list goes on.
Bonus points if these are tics that serve to develop your character, like a nervous fiddler, or if one moves a lot and the other doesn’t—what does that say about the both of them? This is where “show don’t tell” really comes into play.
As in, you could say “he’s nervous” or you could show, “He fidgets, constantly glancing at the clock as sweat beads at his temples.”
This site is full of discourse on telling vs showing so I’ll leave it at that.
In the Sci-fi WIP that shall never see the light of day, I had a flashback arc for one male character and his relationship with another male character. On top of that, the flashback character was a nameless narrator for Reasons.
Enter the problem: How would you keep track of two male characters, one who you can't name, and the other who does have a name, but you can’t oversaturate the narrative with it? I did a few things.
Nameless Narrator (written in 3rd person limited POV) was the only narrator for the flashback arc. I never switched to the boyfriend’s POV.
Boyfriend had only a couple epithets that could only apply to him, and halfway through their relationship, NN went from describing him as “the other prisoner” to “his cellmate” to “his partner” (which was also a double entendre). NN also switched from using BF’s full name to a nickname both in narration and dialogue.
BF had a title for NN that he used exclusively in dialogue, since BF couldn’t use his given name and NN hadn’t picked a new one for himself.
Every time the subject of the narrative switched, I started a new paragraph so “he” never described either character ambiguously mid-paragraph.
Is this an extreme example? Absolutely, but I pulled it off according to my betas.
The point of all this is this: Epithets shouldn’t just exist to substitute an overused name. Epithets de-personalize the subject if you use them incorrectly. If your narrator is thinking of their lover and describing that person without their name, then the trait they pick to focus on should be something equally important to them. In contrast, if you want to drive home how little a narrator thinks of somebody, using depersonalizing epithets helps sell that disrespect.
Fanfic tends to be the most egregious with soulless epithets like "the black-haired boy" that tell the reader absolutely nothing about how the narrator feels about that black-haired boy, espeically if they're doing so during a highly-emotional moment.
As in, NN and BF had one implied sex scene. Had I said “the other prisoner” that would have completely ruined the mood. He’s so much more than “the other prisoner” at that point in the story. “His partner,” since they were both a combat team and romantically involved, encompassed their entire relationship.
The epithet also changed depending on what mood or how hopeless NN saw their situation. He’d wax and wane over how close he believed them to be for Reasons. NN was a very reserved character who kept BF at a distance, afraid to go “all in” because he knew there was a high chance of BF not surviving this campaign. So NN never used “his lover”.
All to say, epithets carried the subtext of that flashback arc, when I had a character who would not talk about his feelings. I could show you the progression of their relationship through how the epithets changed.
I could show you whenever NN was being a big fat liar about his feelings when he said he's not in love, but his narration gave him away. I could show you the exact moment their relationship shifted from comrades to something more when NN switched mid-paragraph from "his cellmate" to "his partner" and when he took up BF's nickame exclusively in the same scene.
I do the same thing in Eternal Night when Elias, my protagonist, stops referring to Dorian as "it" and "the vampire" instead of his name the moment they collide with a much more dangerous vampire, so jarringly that Elias notices in his own narration—the point of it being so explicit is that this degredation isn't automatic, it's something he has to conciously do, when everyone else in his clan wouldn't think twice about dehumanizing them.
—
Any literary device should be used with intent if you want those layers in your work. The curtains are rarely just blue. Whether it’s a simile with a deliberate comparison or an epithet with deliberate connotations, your readers will pick up on the subtext, I promise.
more words for your fight scenes (pt. 3)
ado, altercation, argument, battle, bicker, cause célèbre, conflict, confrontation, contend, contest, contradiction, controversy, demur, dicker, difference, disagree, dispute, dissent, divide, double standard, expostulate, falling out, fight, friction, haggle, hue and cry, imbroglio, misunderstanding, object, protest, quibble, rebut, rift, row, run-in, sass, squabble, tiff, vendetta, wrangle
blackmail, damage(s), dressing-down, fine, lesson, rap, reproach, sanction, whipping
chase, dragnet, hound, shadow, tag, trace, track/track down, trail
claw, lacerate, snag, tear
bite, burnish, creak, erase, file, friction, glaze, grate, polish, smear
comb, dig, explore, forage, grope, hunt, investigation, nose, plumb, prospect, quest, ransack, rummage, scout, snoop, track/track down
choke, clinch, constriction, crush, enfold, pinch, pulp, rumple, squash
claw, gore, impale, lacerate, perforate, prick, puncture, spike, stick, tap, transfix
buck, chuck, dash, disseminate, eject, extrude, fling, heave, intersperse, launch, lob, pelt, powder, propagate, scatter, sling, splatter, toss
collide, crash, dash
arson, conflagration, flame, glow, incinerate, kindle, light, scorch, singe, smolder
abrasion, affliction, blister, boo boo, concussion, corrosion, damage, detriment, disadvantage, fracture, harm, inflammation, laceration, prick, rip, rust, shock, swelling, wound
abort, curtains, decease, die, end, expire, mortician, pass away, perish, undertaker
boneyard, crypt, graveyard, monument, tomb
NOTE
The above are concepts classified according to subject and usage. It not only helps writers and thinkers to organize their ideas but leads them from those very ideas to the words that can best express them.
It was, in part, created to turn an idea into a specific word. By linking together the main entries that share similar concepts, the index makes possible creative semantic connections between words in our language, stimulating thought and broadening vocabulary. Writing Resources PDFs
Source ⚜ Writing Basics & Refreshers ⚜ On Vocabulary ⚜ Part 1 ⚜ Part 2 Writing Notes: Fight Scenes ⚜ Word Lists: Fight ⚜ Pain
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Hematoma
Hemorrhage
Concussion
Edema
Skull Fracture
Diffuse Axonal Injury
General Information
Neck sprain
Herniated Disk
Pinched Nerve
Cervical Fracture
Broken Neck
General Information
Aortic disruption
Blunt cardiac injury
Cardiac tamponade
Flail chest
Hemothorax
Pneumothorax (traumatic pneumothorax, open pneumothorax, and tension pneumothorax)
Pulmonary contusion
Broken Ribs
Broken Collarbone
Keep reading
Part 5
Part 1
Gasp! Oh no. Dare come yet more writing advice burning adverbs at the stake? Vindictively, gleefully, manically dancing in the ashes?
No.
This is not about whether or not you should use them, but their frequency and obvious places to replace them. Most bad adverbs are the common ones that could be replaced by verbs we all know.
“She ran quickly” // “She sprinted”
“He said angrily” // “He snapped” “He chided” “He chastised”
vs.
“He ate voraciously”
“She swayed solemnly”
“She laughed sadly”
Bonus if you can add in some alliteration like ‘swayed solemnly’
If you can come up with an obvious verb to replace your verb + adverb combo, do so. If it would take more words or the closest applicable verb doesn’t hit the same vibe, then leave it. Adverbs should enhance the verb, not be redundant. Verbs shouldn’t be pretentious just to avoid them.
“She smiled happily” — most smiles are happy. Happily is redundant.
“He ran quickly” —a run is, by nature, quick
vs.
“She smiled sourly”
“He ran erratically”
Also!
The adverb need not always be after the verb.
“C accepted gladly” // “C gladly accepted”
But also
“Glad, C accepted”
“A shook their head resolutely” // “Resolute, A shook their head”
“The child skipped excitedly away.” // “Excited, the child skipped away.” // “The child skipped away, excited.”
English is flexible like that.
Which is what I mean with managing your adverb frequency. As most end in the -ly, too many in succession, on top of the repeat syntax of Subject - Verb - Adverb looks boring and dull (and so does beginning every sentence with the subject). It helps with your cadence and flow if you don’t have entire paragraphs at a time all starting with “He [verb]” or “She [verb]” or “They [verb].” We don't speak like this in natural conversation.
But at the end of the day, there are some juicy adverbs that have no equal without busting out the thesaurus for some obscure lexical nugget that no one would understand anyway.
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