The fact is, Batman might be the team leader, but he's not always around, and I firmly believe that every group of siblings is going to work out their own dynamic. Without further ado, the roles of the batkids among themselves:
Dick: keeps them together
Jason: keeps them motivated
Tim: tries to fix everyone
Damian: pushes them
Stephanie: keeps them honest
Cass: keeps them kind
Duke: steadies them
make bad art or you will always feel bad about your art. Make bad art until you find joy in the crooked lines and the off colours. Make bad art because art is about expression and artwork is never ugly because it was made by someone who has lived a life no one else will ever live. Make bad art and find love through ugly. Make bad art so you make art at all. Make bad art.
“Fairy tale does not deny the existence of sorrow and failure: the possibility of these is necessary to the joy of deliverance. It denies (in the face of much evidence, if you will) universal final defeat…giving a fleeting glimpse of Joy; Joy beyond the walls of the world, poignant as grief.” ― J.R.R. Tolkien.
What makes me love this even more is seeing this stay the same no matter what year you met it in, what series or medium you started with, or how old you were.
It feels like it is all made for all of us, and we get to love the whole franchise, and the whole fandom. And then it's impossible not to love the little Trekkie roots in ourselves.
i think star trek will stay with me forever.
it has injected me with a permanent joy and whimsy and helped me unlearn shame/cringe culture. most importantly, it makes me see the good in humanity.
star trek has affected me in ways i never knew media could affect me. it keeps me optimistic about humanity’s future, and inspires me to do what is right no matter what. star trek makes me unashamed to be myself, however nerdy or silly I may be.
star trek is so important to me and i have a feeling it always will be.
A cosmic tribute to my current favourite comment in YouTube history
life's too short to write for an imaginary critic that you fear will hate what you wrote
Here are 20 positive and negative trait pairs that can create compelling character dynamics in storytelling:
1. Bravery - Recklessness: A character is courageous in the face of danger but often takes unnecessary risks.
2. Intelligence - Arrogance: A character is exceptionally smart but looks down on others.
3. Compassion - Naivety: A character is deeply caring but easily deceived due to their trusting nature.
4. Determination - Stubbornness: A character is persistent in their goals but unwilling to adapt or compromise.
5. Charisma - Manipulativeness: A character is charming and persuasive but often uses these traits to exploit others.
6. Resourcefulness - Opportunism: A character is adept at finding solutions but is also quick to exploit situations for personal gain.
7. Loyalty - Blind Obedience: A character is fiercely loyal but follows orders without question, even when they're wrong.
8. Optimism - Denial: A character remains hopeful in difficult times but often ignores harsh realities.
9. Humor - Inappropriateness: A character lightens the mood with jokes but often crosses the line with their humor.
10. Generosity - Lack of Boundaries: A character is giving and selfless but often neglects their own needs and well-being.
11. Patience - Passivity: A character is calm and tolerant but sometimes fails to take action when needed.
12. Wisdom - Cynicism: A character has deep understanding and insight but is often pessimistic about the world.
13. Confidence - Overconfidence: A character believes in their abilities but sometimes underestimates challenges.
14. Honesty - Bluntness: A character is truthful and straightforward but often insensitive in their delivery.
15. Self-discipline - Rigidity: A character maintains strong control over their actions but is inflexible and resistant to change.
16. Adventurousness - Impulsiveness: A character loves exploring and trying new things but often acts without thinking.
17. Empathy - Overwhelm: A character deeply understands and feels others' emotions but can become overwhelmed by them.
18. Ambition - Ruthlessness: A character is driven to achieve great things but willing to do anything, even unethical, to succeed.
19. Resilience - Emotional Detachment: A character can endure hardships without breaking but often seems emotionally distant.
20. Strategic - Calculative: A character excels at planning and foresight but can be cold and overly pragmatic in their decisions.
These pairs create complex, multi-dimensional characters that can drive rich, dynamic storytelling.
Absolute beginner adult ballet series (fabulous beginning teacher)
40 piano lessons for beginners (some of the best explanations for piano I’ve ever seen)
Excellent basic crochet video series
Basic knitting (probably the best how to knit video out there)
Pre-Free Figure Skate Levels A-D guides and practice activities (each video builds up with exercises to the actual moves!)
How to draw character faces video (very funny, surprisingly instructive?)
Another drawing character faces video
Literally my favorite art pose hack
Tutorial of how to make a whole ass Stardew Valley esque farming game in Gamemaker Studios 2??
Introduction to flying small aircrafts
French/Dutch/Fishtail braiding
Playing the guitar for beginners (well paced and excellent instructor)
Playing the violin for beginners (really good practical tips mixed in)
Color theory in digital art (not of the children’s hospital variety)
Retake classes you hated but now there’s zero stakes:
Calculus 1 (full semester class)
Learn basic statistics (free textbook)
Introduction to college physics (free textbook)
Introduction to accounting (free textbook)
Learn a language:
Ancient Greek
Latin
Spanish
German
Japanese (grammar guide) (for dummies)
French
Russian (pretty good cyrillic guide!)
I like writing a lot…..
But when does it stop being soul sucking????
How can both be true??
(sigh) Easily. All the arts are full of apparent contradictions like this.
Re: writing, specifically: This work is a very particular kind of magic. And like all real magics, the use of it inevitably has a price.
"Soul-sucking" strikes me as a slightly harsh idiom for the payment of the Writing Price. But that's okay, because the idiom itself points at the remedy. And it's really simple! Just this:
Every time you sit down to write, you have to consciously work to do it well enough so that you grow some more soul.
(I mean, you don't think that souls run out when you use them, surely? Or can't regenerate over time? They can be surprisingly resilient... assuming you don't buy into the idea that they're limited to what you feel like you started out with, or what you've got at the moment.)
Repeatedly pouring your soul into your work is very much like bodybuilding. At first it hurts like hell. Then the body starts to adjust to the increased demands you're putting on it. After a while you look back and find you've blown way past the boundaries that you earlier thought were impassible.
When you start getting that soul-sucked feeling, it's just a sign that the workouts are having an effect. It's the equivalent of the lactic-acid ache after a session at the gym. But you still need to keep working at it to improve your results. If you find you need to take more rest time between writing bouts to replenish your reserves, fine: work out what your best refractory period seems to be, and adjust your workload to suit that as best you can. But at all costs, keep writing, at whatever interval works best. Over time, it does get easier.
Does it ever stop "sucking" / demanding that price?
Nope. Sorry! But you can learn over time to grow into those inevitable demands on your time, energy and commitment. Just keep reminding yourself: Nothing truly worth doing ever comes without a price tag. And the more you work at your craft, over time, the bigger the price tags you'll find you can afford without flinching.
...So get back in the gym. (And I hope this helps!)
Tidying the desktop* and ran across this just sitting there. Might as well post it.
*I had no choice. There was no more space for icons. :)