Emma with no hair except antenna
Threw Ray and Dad in there too
Family outing
Do you ever have the urge to like test your chronic illnesses? Like push it too far and you KNOW it's gonna bite you in the ass but like what if it doesn't??? What if you were just being really dramatic this whole time????
I feel like half my brain is a concerned adult and the other half is a belligerent child who just really wants to go for a run.
NO WAY
Any fun facts or doodles for your new Mikey au that you have or can share???
Sure! Oh, how about the exact reason Splinter thinks Mikey's talking to their ancestor!
I said it was a silly misunderstanding lol. (i think the conversation between Splints and Mikey gets sad after that though, at least for splinter. B/c at some point Mikey admits they're his age and turtles so Splinter assumes he's hanging out with the spirits of his brothers, who either aged as spirits or made themselves look that age so they could play with Mikey. That's part of the reason he never tries to stop Mikey from hanging out with them, b/c he doesn't think he should separate brothers like that, even if two of them are 'dead'.)
Also, bonus fun fact. Mikey's able to meet with them so regularly b/c splinter takes him and Raph out to the scrap yard every couple weeks. He lets them roam and explore b/c he figures they can't get into much trouble there since it's mostly abandoned and everything's already broken. So Mikey slips out of the scrap yard and to a nearby alleyway to hang out with the twins. and as long as he comes back when he hears splinter call for him, he's fine.
Thank you!
reblog if youre the kind of person that checks other ppl’s tags when they reblog ur stuff
let's live together 🧡🖤🤍
Part 7!
The effects of ninpo overuse are beginning to take their toll
So...this whole part wasn't in my plans at all when I was going to draw, but then the characters started talking on their own and I just sat there and traumatized myself.
I still have one more already finished part left, but I'll save that for later.
Part 1
So through shere coincidence I happened upon the Beyond The Promised Neverland book and now I'm one very happy turtle
I introduced a friend to ATLA a few nights ago, and they had only known two things about the entire show: the cabbage meme, and that Aang apparently wants to ride every large and dangerous animal he can possibly find. We got through the first five or so episodes, and my friend noted that Aang is exactly what a 12-year-old would be like if given godlike powers, and that this is literally just what he could do with airbending. He can’t even wield any of the other elements, and he’s one of the most powerful people on the planet, because he’s an airbender.
And that got me thinking.
This snippet from Bitter Work is one of the few pieces of concrete information we get about the airbenders, at least in ATLA. Iroh is explaining to Zuko how all four of the elements connect to the world and to each other.
Fire is the element of power, of desire and will, of ambition and the ability to see it through. Power is crucial to the world; without it, there’s no drive, no momentum, no push. But fire can easily grow out of control and become dangerous; it can become unpredictable, unless it is nurtured and watched and structured.
Earth is the element of substance, persistence, and enduring. Earth is strong, consistent, and blunt. It can construct things with a sense of permanence; a house, a town, a walled city. But earth is also stubborn; it’s liable to get stuck, dig in, and stay put even when it’s best to move on.
Water is the element of change, of adaptation, of movement. Water is incredibly powerful both as a liquid and a solid; it will flow and redirect. But it also will change, even when you don’t want it to; ice will melt, liquid will evaporate. A life dedicated to change necessarily involves constant movement, never putting down roots, never letting yourself become too comfortable.
We see only a few flashbacks to Aang’s life in the temples, and we get a sense of who he was and what kind of upbringing he had.
This is a preteen with the power to fucking fly. He’s got no fear of falling, and a much reduced fear of death. There’s a reason why the sages avoid telling the new avatar their status until they turn sixteen; could you imagine a firebender, at twelve years old, learning that they were going to be the most powerful person in the whole world? Depending on that child, that could go so badly.
But the thing about Aang, and the thing about the Air Nomads, is that they were part of the world too. They contributed to the balance, and then they were all but wiped out by Sozin. What was lost, there? Was it freedom? Yes, but I think there’s something else too, and it’s just yet another piece of the utter brilliance of the worldbuilding of ATLA.
To recap: we have power to push us forward; we have stability to keep us strong; we have change to keep us moving.
And then we have this guy.
The air nomads brought fun to the world. They brought a very literal sense of lightheartedness.
Sozin saw this as a weakness. I think a lot of the world did, in ATLA. Why do the Air Nomads bother, right? They’re just up there in their temples, playing games, baking pies in order to throw them as a gag. As Iroh said above, they had pretty great senses of humour, and they didn’t take themselves too seriously.
But that’s a huge part of having a world of balance and peace.
It’s not just about power, or might, or the ability to adapt. You can have all of those, but you also need fun. You need the ability to be vulnerable, to have no ambitions beyond just having a good day. You need to be able to embrace silliness, to nurture play, to have that space where a very specific kind of emotional growth can occur. Fun makes a hard life a little easier. Fun makes your own mortality a little less frightening to grasp. Fun is the spaces in between, that can’t be measured by money or military might. Fun is what nurtures imagination, allows you to see a situation in a whole new light, to find new solutions to problems previously considered impossible.
Fun is what makes a stranger into a friend, rather than an enemy.
Fun helps you see past your differences.
Fun is what fuels curiosity and openmindedness.
Fun is the first thing to die in a war.
what's in gon's backpack? :0
Hi! I'm Cassiopeia, she/her • I have no idea what I'm doing so please leave any and all expectations at the door • If anyone is wondering yes, it is a Momo or The Men in Gray reference
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