Have You Ever Considered How Fucking Astonishing Babies Crying Is?

Have you ever considered how fucking astonishing babies crying is?

The young of other animals don’t make noise, or if they do, barely any at all. Baby birds only start chirping when their parents come back with the food, kittens meow to their mothers because cat communication is extremely subtle and drawing your caretaker’s attention may require a sound when you have eight siblings. At this point, they can already see and walk.

 But human babies? Crying is essentially the first willful action that they learn. Months before being able to move on your own, or even hold your own fucking head up, or being able to choose when and where you defecate. Before anything else, a skill more valuable than anything else, is a distress call.

 A distress call specifically intended to be impossible to ignore.

 Before object permanence or theory of mind, without even an understanding of what help they need, who could provide it, and whether they choose to do so, a human being is capable of expressing that there is something wrong in the state they are in, that they are powerless to correct on their own.

 This is what was evolutionarily selected above silent babies that did not attract predators. This is what was selected instead of young who could instantly walk. This is what was selected as the ideal offspring for the human race. Not one that runs. Not one that hides. Not one that can fend for itself. A creature that can communicate, if only the simplest, most inherent message: I need help.

More Posts from Ultaness and Others

1 year ago

my video tribute to the hit game karateka

1 year ago

i think i just stumbled into a new fave aver piece of art but i cant find a title...

5 months ago
Present Day, Present Time !

present day, present time !

1 year ago

I forgot I have to be active here so here’s my Twitter tutorial on how to draw folds I made a while back to help a friend!

A piece of cloth teaching you how to draw cloth folds of different material. Each picture depicts two arms in the same material - one thin arm and one fat arm.
THICK clothes only have a few folds! Sometimes a bump is all it takes to suggest a fold for THICK stuff. Examples are sweaters, hoodies, wool, fleece, and denim
THIN clothes have a lot of folds and bumps! Thin stuff usually has more lines that wrap around what's underneath. Examples are rayon, cotton, and crepe
SMOOTH stuff have "squiggly" folds. Smooth cloth folds tend to "loop" back to where they start. Examples are silk, velvet, Satin, Bamboo cotton, and most luxurious stuff
SOFT clothes have round folds. Unlike smooth stuff, soft stuff doesn't have many "squiggles" or solid lines in between. Examples are down jackets, fur, fleece, washed linen, and polyester
STIFF clothes have angular folds! Most folds tend to look triangular - assuming they even fold at all! Examples are raincoats, New denim, canvas, and suits
PS I have avoided talking about loose vs tight clothing since whatever is loose on one person (A shows a thin arm in a baggy yellow sleeve) might not be as loose on a different person (B depicts the same sleeve which comfortably fits around the fat arm). However it's still important to learn about these type of things.
Person asks, "So uh... what happens if the clothes are Smooth and Thin, or Thick and Soft?" The answer is DO BOTH! Top right shows a full woman in a dress that has a Smooth skirt and a Stiff top half. Even though it's one dress, one part is more Smooth while the other part is more Stiff. There are more examples but don't forget to study hard and have fun!

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1 year ago
Shaving

Shaving

Bonus:

Shaving
Shaving

It's "wright" when he's mad


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1 year ago

🎮 HEY I WANNA MAKE A GAME! 🎮

Yeah I getcha. I was once like you. Pure and naive. Great news. I AM STILL PURE AND NAIVE, GAME DEV IS FUN! But where to start?

To start, here are a couple of entry level softwares you can use! source: I just made a game called In Stars and Time and people are asking me how to start making vidy gaems. Now, without further ado:

SOFTWARES AND ENGINES FOR PEOPLE WHO DON'T KNOW HOW TO CODE!!!

🎮 HEY I WANNA MAKE A GAME! 🎮

Ren'py (and also a link to it if you click here do it): THE visual novel software. Comic artists, look no further ✨Pros: It's free! It's simple! It has great documentation! It has a bunch of plugins and UI stuff and assets for you to buy! It can be used even if you have LITERALLY no programming experience! (You'll just need to read the doc a bunch) You can also port your game to a BUNCH of consoles! ✨Cons: None really <3 Some games to look at: Doki Doki Literature Club, Bad End Theater, Butterfly Soup

🎮 HEY I WANNA MAKE A GAME! 🎮

Twine: Great for text-based games! GREAT FOR WRITERS WHO DONT WANNA DRAW!!!!!!!!! (but you can draw if you want) ✨Pros: It's free! It's simple! It's versatile! It has great documentation! It can be used even if you have LITERALLY no programming experience! (You'll just need to read the doc a bunch) ✨Cons: You can add pictures, but it's a pain. Some games to look at: The Uncle Who Works For Nintendo, Queers In love At The End of The World, Escape Velocity

🎮 HEY I WANNA MAKE A GAME! 🎮

Bitsy: Little topdown games! ✨Pros: It's free! It's simple! It's (somewhat) intuitive! It has great documentation! It can be used even if you have LITERALLY no programming experience! You can make everything in it, from text to sprites to code! Those games sure are small! ✨Cons: Those games sure are small. This is to make THE simplest game. Barely any animation for your sprites, can barely fit a line of text in there. But honestly, the restrictions are refreshing! Some games to look at: honestly I haven't played that many bitsy games because i am a fake gamer. The picture above is from Under A Star Called Sun though and that looks so pretty

🎮 HEY I WANNA MAKE A GAME! 🎮

RPGMaker: To make RPGs! LIKE ME!!!!! NOTE: I recommend getting the latest version if you can, but all have their pros and cons. You can get a better idea by looking at this post. ✨Pros: Literally everything you need to make an RPG. Has a tutorial inside the software itself that will teach you the basics. Pretty simple to understand, even if you have no coding experience! Also I made a post helping you out with RPGMaker right here! ✨Cons: Some stuff can be hard to figure out. Also, the latest version is expensive. Get it on sale! Some games to look at: Ib, Hylics, In Stars and Time (hehe. I made it)

🎮 HEY I WANNA MAKE A GAME! 🎮

engine.lol: collage worlds! it is relatively new so I don't know much about it, but it seems fascinating. picture is from Garden! NOTE: There's a bunch of smaller engines to find out there. Just yesterday I found out there's an Idle Game Maker made by the Cookie Clicker creator. Isn't life wonderful?

✨more advice under the cut. this is Long ok✨

ENGINES I KNOW NOTHING ABOUT AND THEY SEEM HARD BUT ALSO GIVE IT A TRY I GUESS!!!! :

Unity and Unreal: I don't know anything about those! That looks hard to learn! But indie devs use them! It seems expensive! Follow your dreams though! Don't ask me how!

GameMaker: Wuh I just don't know anything about it either! I just know it's now free if your game is non-commercial (aka, you're not selling it), and Undertale was made on it! It seems good! You probably need some coding experience though!!!

Godot: Man I know even less about this one. Heard good things though!

BUNCHA RANDOM ADVICE!!!!

-Make something small first! Try making simple: a character is in a room, and exits the room. The character can look around, decide to take an item with them, can leave, and maybe the door is locked and you have to find the key. Figuring out how to code something like that, whether it is as a fully text-based game or as an RPGMaker map, should be a good start to figure out how your software of choice works!

-After that, if you have an idea, try first to make the simplest version of that idea. For my timeloop RPG, my simplest version was two rooms: first room you can walk in, second room with the King, where a cutscene automatically plays and the battle starts, you immediately die, and loop back to the first room, with the text from this point on reflecting this change. I think I also added a loop counter. This helped me figure out the most important thing: Can This Game Be Made? After that, the rest is just fun stuff. So if you want to make a dating sim, try and figure out how to add choices, and how to have affection points go up and down depending on your choices! If you want to make a platformer, figure out how to make your character move and jump and how to create a simple level! If you just want to make a kinetic visual novel with no choices, figure out how to add text, and how to add portraits! You'll be surprised at how powerful you'll feel after having figured even those simple things out.

-If you have a programming problem or just get confused, never underestimate the power of asking Google! You most likely won't be the only person asking this question, and you will learn some useful tips! If you are powerful enough, you can even… Ask people??? On forums??? Not me though.

-Yeah I know you probably want to make Your Big Idea RIGHT NOW but please. Make a smaller prototype first. You need to get that experience. Trust me.

-If you are not a womanthing of many skills like me, you might realize you need help. Maybe you need an artist, or a programmer. So! Game jams on itch.io are a great way to get to work and meet other game devs that have different strengths! Or ask around! Maybe your artist friend secretly always wanted to draw for a game. Ask! Collaborate! Have fun!!!

I hope that was useful! If it was. Maybe. You'd like to buy me a coffee. Or maybe you could check out my comics and games. Or just my new critically acclaimed game In Stars and Time. If you want. Ok bye

1 year ago
the "so i went to go visit my friend" meme, edited to have the second person reply "that reminds me of a puzzle." in the second panel they have Professor Layton's top hat and a pop-up saying Puzzle 001 has appeared.

yeah

1 year ago
Ms. Mia Fey

Ms. Mia Fey


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8 months ago

Dealing With Executive Dysfunction - A Masterpost

The “getting it done in an unconventional way” method.

The “it’s not cheating to do it the easy way” method.

The “fuck what you’re supposed to do” method.

The “get stuff done while you wait” method.

The “you don’t have to do everything at once” method.

The “it doesn’t have to be permanent to be helpful” method.

The “break the task into smaller steps” method.

The “treat yourself like a pet” method.

The “it doesn’t have to be all or nothing” method.

The “put on a persona” method.

The “act like you’re filming a tutorial” method.

The “you don’t have to do it perfectly” method.

The “wait for a trigger” method.

The “do it for your future self” method.

The “might as well” method.

The “when self discipline doesn’t cut it” method.

The “taking care of yourself to take care of your pet” method.

The “make it easy” method.

The “junebugging” method.

The “just show up” method.

The “accept when you need help” method.

The “make it into a game” method.

The “everything worth doing is worth doing poorly” method.

The “trick yourself” method.

The “break it into even smaller steps” method.

The “let go of should” method.

The “your body is an animal you have to take care of” method.

The “fork theory” method.

The “effectivity over aesthetics” method.

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