“Take the story from ‘What is it?’ to ‘What is it most like?’”
A monster, a house, and people inside the house who really want to kill the monster
House = confined space
Monster = formed from a sin committed by a character
Jaws, The Exorcist, Alien
Quest myth
A hero goes on the road for one thing and ends up with themselves
The goal is internal growth
Milestones = people and incidents that cause change within the hero
Star Wars, Back to the Future, The Road Trip
“I wish I had a _______” + “What if?”
An underdog who does not succeed for long
Has a moral
Alternative: comeuppance in which a character with that _______ has it taken away
Bruce Almighty, Love Potion #9
An ordinary person finds themselves in unordinary circumstances
Primal problems like love or survival
An average person must solve the Problem by finding it within themselves to be the hero
The bigger the enemy, the bigger the odds to overcome and the more heroics
Terminator
Life transitions and their external conflicts
“Monster” is vague, unseen, unnamable
Ex. teenage years, vices to overcome, midlife crisis, any crisis really, old age, break up, grieving
Everybody’s in on “the joke” except the hero
Only experience can offer a solution
Victory is accepting the Problem and surrendering to it
Ladybird, Call Me By Your Name
Love story in disguise
Can include romantic love, usually platonic
hate/disagreement to realizing “we need each other”
“We need each other” causes more conflict because who can tolerate needing somebody?
All is lost moment = separation, fight, goodbye-good-riddance
Resolution = surrender egos to overcome Problem
One is changed, one is the changer
Don Quixote, Thelma & Louise
Why over who
Does not include hero changing
Audience discovers something about human nature
Walks on dark side
All about discovery
“Are we this evil?”
Citizen Kane, Mystic River
Underdog and the advantages of anonymity
Set underdog against an establishment
Usually includes accomplice that’s in on the joke and gets brunt of repercussions
Outsider thrill of victory
Forrest Gump
Sacrificing goals of few for the many
Groups, institutions, “families”
Honors institution AND exposes problems of losing individuality to it
Breakout character’s role is to expose group goal as a fraud
Told from newcomer’s perspective who can ask “how does this work?” and eventually: “who’s crazier: them or me?”
Group dynamic is crazy and self-destructive
Pros and cons of community over self
Loyalty can blind common sense
One Flew Over the Cuckoo’s Nest, August: Osage County
Extraordinary person finds themselves in an ordinary world
Foster empathy through hero being misunderstood, their pitfalls and disadvantages, and human qualities
Zoolander, X-Men, Gladiator, Dracula
Take the pyramids in Egypt. Those are works of art, but they are based on stones. Those stones are the autobiography of a mountain thirty kilometers away. Those stones are cut from that mountain. They were then put together artificially. That is a work of art. Art without autobiography does not exist, whatever you describe, it is autobiographical, but you put it together in such a way that you turn it into art. It transcends reality. And then you give your own reality. Those stones have been given a new identity, by the makers, by the kings buried underneath, the slaves who gave their lives for it.
Kader Abdolah
Hi! I’m trying to start a new story and I was wondering how would you build a new character from scratch? Like how would you go about creating them?
There are many different ways a character is conceived. You’ll need one of these things to start with:
name—you heard one that sounded cool to you, either the meaning, the pronunciation, or the ideas it brings to mind when you hear it.
look—you saw or imagined a character with certain physical features or garb, someone new and interesting that you want to know more about.
profession—you’re interested in exploring a certain occupation within a fictional setting and what kind of things might happen during the work day.
lifestyle—this can include profession, but it’s more about who they are (or who they pretend to be) at all hours of the day/night.
archetype—you want to explore a character who is the sidekick, villain, mentor, or some other archetype within a story.
From there you shape them into a three-dimensional person with these aspects (which in themselves can inspire a new character):
family/friends—the people who raised, supported, and cared for them (or didn’t) at different points in their lives and thus affected their personality.
culture—the lifestyle of the community they identify with which can include shared customs, traditions, beliefs, foods, entertainment, etc.
skills—stuff they’re good at, but also stuff they’re bad at because both are important for you to know.
backstory—the combination of big experiences that shaped them permanently and that they might think about on a regular basis; a loved one dying, a successful career, a big mistake, and/or a long-term illness.
experiences—individual events that shaped who they are now, but aren’t really a big part of their life story; that time they had their first kiss, played their first sport, encountered a wild animal, and/or learned to cook their own meal.
traits—inherent aspects of their personality that can be their strengths and weaknesses depending on how they improve on or neglect them; they are very kind and compassionate, but easy to take advantage of and are sometimes overly fussy.
beliefs—their driving force, their purpose in life, the reason they get up in the morning and continue to exist.
personality—the combination of skills, beliefs, and cultural norms that make them an individual based on their experiences and upbringing, as well as inherent traits.
Now, the reader does not want to know all this stuff on the first page. In fact, the reader might not need to know much of it at all. You do, and what you include in your story should be primarily stuff the reader needs to know with just a sprinkling of other character information. Some books might give the MC’s entire biography in the first chapter, but even Charles Dickens knew to save the best details for later.
These bullet points work for all characters, not just your main protagonist(s). A writer doesn’t need to know every detail about every side character, but it helps to think of each one as a whole person. Makes the writing feel more authentic.
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Actually
The question I get the most is how I write characters that feel like real people.
Generally when I’m designing a human being, I deconstruct them into 7 major categories:
1. Primary Drive 2. Fear: Major and Secondary 3. Physical Desires 4. Style of self expression 5. How they express affection 6. What controls them (what they are weak for) 7. What part of them will change.
1. Primary Drive: This is generally related to the plot. What are their plot related goals? How are they pulling the plot forward? how do they make decisions? What do they think they’re doing and how do they justify doing it. 2. Fear: First, what is their deep fear? Abandonment? being consumed by power? etc. Second: tiny fears. Spiders. someone licking their neck. Small things that bother them. At least 4. 3. Physical desires. How they feel about touch. What is their perceived sexual/romantic orientation. Do their physical desires match up with their psychological desires.
4. Style of self expression: How they talk. Are they shy? Do they like to joke around and if so, how? Are they anxious or confident internally and how do they express that externally. What do words mean to them? More or less than actions? Does their socioeconomic background affect the way they present themselves socially? 5. How they express affection: Do they express affection through actions or words. Is expressing affection easy for them or not. How quickly do they open up to someone they like. Does their affection match up with their physical desires. how does the way they show their friends that they love them differ from how they show a potential love interest that they love them. is affection something they struggle with?
6. What controls them (what they are weak for): what are they almost entirely helpless against. What is something that influences them regardless of their own moral code. What– if driven to the end of the wire— would they reject sacrificing. What/who would they cut off their own finger for. What would they kill for, if pushed. What makes them want to curl up and never go outside again from pain. What makes them sink to their knees from weakness or relief. What would make them weep tears of joy regardless where they were and who they were in front of.
7. WHAT PART OF THEM WILL CHANGE: people develop over time. At least two of the above six categories will be altered by the storyline–either to an extreme or whittled down to nothing. When a person experiences trauma, their primary fear may change, or how they express affection may change, etc. By the time your book is over, they should have developed. And its important to decide which parts of them will be the ones that slowly get altered so you can work on monitoring it as you write. making it congruent with the plot instead of just a reaction to the plot.
That’s it.
But most of all, you have to treat this like you’re developing a human being. Not a “character” a living breathing person. When you talk, you use their voice. If you want them to say something and it doesn’t seem like (based on the seven characteristics above) that they would say it, what would they say instead?
If they must do something that’s forced by the plot, that they wouldn’t do based on their seven options, they can still do the thing, but how would they feel internally about doing it?
How do their seven characteristics meet/ meld with someone else’s seven and how will they change each other?
Once you can come up with all the answers to all of these questions, you begin to know your character like you’d know one of your friends. When you can place them in any AU and know how they would react.
They start to breathe.
I already love him
Neutral Good // INFP // Ravenclaw // Aquarius // Bi // Jewish-American // Playlist // Pinterest
If there’s a character who I would award with the “Most Relatable” award, it’s Zamsel. He’s been through a lot. A hopeful romantic with a competitive streak and a massive fear of failure, Zamsel puts a lot of pressure on himself.
Backstory
Zamsel’s grown up being mostly raised by his mother, as his father has spent a lot of Zamsel’s childhood in the Air Force. Mama Amsel is a sweet, understated woman who passed a lot of her softness onto Zamsel.
Halfway through high school, Zamsel began dating his long-term girlfriend, Chai Watson. Though their relationship was initially happy, it’s deteriorated into something really toxic and draining. Nevertheless, he graduated as co-valedictorian with Kam Suzuki.
Present
Zamsel’s entering his first year of college with Kam. They’re both sort of adjusting to the freedom that comes with living several states from their families, but Zamsel is adjusting to it far better than Kam is. He’s a fan of his new life.
Playlist
Zamsel’s playlist is huge. It’s full of jams from New Medicine and The Front Bottoms, which I use to more or less build up his aesthetic and general mood.
Twin Size Mattress - The Front Bottoms
Heart With Your Name On It - New Medicine
Boy Like Me - New Medicine
Bad At Love - Halsey
Flannel - The Cardboard Swords
Called You Twice (feat. K.Flay) - FIDLAR, K.Flay
Peaches (Text Voter XX to 40649) - grandson, K.Flay
Self Esteem - The Offspring
Excerpt
Zach closes his eyes. His face is wet from crying, raw from rubbing at it, red all over. Even then, even after what’s happened, he still looks almost beautiful. There’s something about the lighting in an art museum that makes everything look like art, even raw emotion. It rounds out the patheticness of breaking down in public into something artful. Zach doesn’t look anything like a model, but he does look like art.
Aesthetic
Lying on the ground when you’re overwhelmed with emotions, mumbling the lyrics to your favorite songs under your breath to the radio, duct taping all your things together because you don’t want to buy something new, buying new sweaters from Goodwill, when a cat lays on your chest, wearing sweaters that are too big so you can ball your hands in the fabric, people with small voices, leaning your head on someone’s shoulder while you’re talking, the feeling of slowly falling in love.
Taglist
@aelenko, @keen2meecha, @magic-is-something-we-create, @emdrabbles, & @yourwriters
(You can always ask to be added to or subtracted from the taglist!)
Isn’t “complex, nuanced, morally gray villain” and “villain who is just evil with nothing more to it” a false dilemma?
I contend that villains don’t have to be morally gray to be complex. Your villains can have complex reasons for what they do, and internal conflicts, and still be completely vile. Their motivations can be nuanced and still be fundamentally twisted. Their internal conflicts can be between multiple awful, fucked up, selfish sides of themselves. Villains can be complicated by differing drives and motivations and viewpoints even if none of them are good.
Give me a villain who is like...for example, conflicted between killing his son to eliminate a threat to his power, and keeping him alive so he can continue to exercise his abusive, fucked up control and twist his son into what he wants. He’s stuck between hating his son and desiring him as a possession and puppet, but neither of his conflicting motivations are The Good One.
Give me a villain who has to choose between the ideology of the violent, corrupt organization that groomed and trained him and the desire to betray everyone, strike out on his own with no support, and begin his own genocidal terrorist group. There can be a lot of complicated, shifting emotions over this, but it’s far from being a battle between an evil path and a good path.
Idk. “purely, disgustingly evil villain” is not the same as “one dimensional villain”
This is the template I start off with whenever I have a new idea.
Themes :
Aesthetics :
Protagonists :
Antagonists :
Premise :
Subplots :
Name :
Age :
Sexuality :
Race/Ethnicity :
Role :
Position :
Goal :
Motivation :
Greatest Fear :
Secret :
Physical Description :
Recognizable Physical Traits :
Important backstory (if any) :
Biggest flaws :
Important Relationships : (Love, sibling, mentor, enemies, close friends)
Everything has a beginning, middle and end. Therefore, I divide my whole book into three acts, three acts into three blocks, and three blocks into three chapters. They can all vary of course- but having 27 points really helps. This method is not my own- I used Katytastic’s. Click here to learn more.
Basically everything has these three points-
Set up
Conflict
Resolution
Races :
Creatures :
Religions :
Magic System :
Technology :
( This is very basic but a good place to start imho)
This also follows something Brandon Sanderson said: a story is the intersection of characters, plot and world tied together by conflict.
I really hope this helped you! Reblog if it did :)
Be warned, I now have a powerful tool for translating that even translates my subordinate clauses over subordinate clauses correctly. From now on it is over with simplified sentences and you will get the full dose of my way of writing. I am curious what you say to it and how it will be received. And thanks @cirianne for reminding me there is DeepL.
“could love really be that transcribable?”
musings about love at 5am……….
the bestest of babes!! @sundaynightnovels @vandorens @laketrials @unnagi @babyreeds @haleliwia @paracomas @ncwrites @ashesconstellation @luciellesgarden @heyabella @poeticparchment @silver-wields-a-pen @semblanche @stuffaboutwriting
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the slaughter of finches. a wip introduction.
category. new adult.
genre. apocalyptic, low fantasy.
point of view. multiple, third person omniscient.
themes. apocalypse, man v. human, man v. society, man v. nature, supernatural creatures, mystery, found family, war, humanity.
status. outlining, first draft.
type. standalone.
links. old tag. new tag. inspiration tag. powerpoint. pinterest board.
synopsis & characters.
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