offsides is the en-pessant of football
rolling down the street, nixon tapes on full blast with the bass all the way up
wow these men really know how to lay down a groove i see why you trust them
trying not to ask the soldiers in uniform in the in-n-out if they play war thunder
if anyone has a SIMPLE minecraft mod idea i’m open to suggestions
not a unity or godot user (so feel free to ignore) but for 2D games I usually just use SFML or GLFW+OpenGL since the graphics for 2D only takes a few days to program. it’s pretty simple if you are comfortable with C++ but i’ve never used this technique for anything more complex than an NES Zelda clone.
overall though I think it’s a pretty underrated method that gives you really fine-grain control over the graphics/structure of your game.
Fellow game devs who are fleeing Unity, what are your thoughts on Godot vs Unreal for making 2D games? I know Unreal is pretty over-powered for most 2D development, but given I'm used to Unity, how is Godot feature-wise? Are there any features it's noticeably lacking?
gonna send an illuminated manuscript calling them a lil bitch
Sending hate mail by getting someone to dox a famous person, and then just mailing them a really mean letter written in traditional calligraphy.
doing the laundry doing the dishes vacuuming the carpet doing the laundry doing the dishes vacuuming the carpet doing the laundry doing the dishes vacuuming the carpet doing the laundry doing the dishes vacuuming the carpet
okay
i promise i’ll start posting interesting graphs and datascience and other such stuff here soon.
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