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Eow Spoilers - Blog Posts

6 months ago

Finally beat the game but not before it made me cry ugly happy tears. I love it.

Finally Beat The Game But Not Before It Made Me Cry Ugly Happy Tears. I Love It.

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8 months ago

EoW Spoilers!

I just finished Echoes of Wisdom and I have *thoughts* about the ending.

So... perhaps it's just me, but I'm pretty sure that final boss was awful. Like, unforgivably bad. I truly have no idea how someone thought it was a good idea.

I should say, before I get into it, that I never got the automatons from Dampe. It's very possible that my experience would have been much better if I had them, but in any case, I think the fact that it is even possible to have the experience I did is a massive mark against the game.

Basically, my issue is that you have no way of interacting with the final boss beyond spawning echoes. They make you give Link's weapons back to him (and thus give up Swordfighter mode), so he can fight with you. On the surface, this is a cool gimmick, but at least for me, it basically met my battle with Null was just 1) Spawn Lynel (or shark for the swimming bit) and 2) run away. Lynel's dead? No problem, there's no cooldown or anything, just spawn him again. I spent the entire final boss at full health, running in circles.

To be fair, it was probably possible to do that for previous bosses, too, and maybe even the wider game as a whole, but it always felt to me that I would be much better off using both echoes *and* Swordfighter mode. Sure, I had a higher chance of getting hurt, but I was having more fun and probably ending the fight quick enough to avoid that extra damage.

Why in the world would you make it so the player has no direct attacks against the final boss, so they just have to wait around for the entire fight? It baffles me. Again, probably my fault for not visiting Dampe, but still.


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